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Installing the SDK

Installing the TWELITE SDK

Installing the TWELITE STAGE SDK

Download the TWELITE STAGE SDK distribution archive (ZIP, etc.) and extract it to an appropriate folder.

Once extracted as shown below, the installation is complete.

Example Folder

Example Folder

Setting Environment Variables

Set MWSDK_ROOT and MWSDK_ROOT_WINNAME (Windows only).

Windows

Here, the extracted folder name is assumed to be C:\MWSTAGE. If you installed to a different folder, please adjust accordingly.

Run C:\MWSTAGE\Tools\SET_ENV.CMD. This sets the following environment variables:

  • MWSDK_ROOT
  • MWSDK_ROOT_WINNAME

For example, the settings will look like this:

MWSDK_ROOT=C:/MWSTAGE/MWSDK/
MW_ROOT_WINNAME=C:\MWSTAGE\MWSDK\

Linux

Set the MWX_ROOT environment variable in your development environment or shell.

There are several ways to do this, but you can add the following settings to your home folder’s .profile file (create it if it doesn’t exist). This will enable building in VSCode as well. Make sure the environment variables are applied.

MWSDK_ROOT=/foo/bar/MWSTAGE/MWSDK/
export MWSDK_ROOT

To add this without an editor, run the following commands. The $ is the prompt and may differ depending on your environment. Replace /foo/bar/MWSTAGE with the folder where you installed the SDK.


cd $HOME
echo MWSDK_ROOT=/foo/bar/MWSTAGE/MWSDK>>.profile
echo export MWSDK_ROOT>>.profile

macOS

Set the MWX_ROOT environment variable so that it is reflected in your development environment or shell.

There are several ways to do this, but you can add the following settings to your home folder’s .profile file (create it if it doesn’t exist). This will enable building in VSCode as well.

MWSDK_ROOT=/foo/bar/MWSTAGE/MWSDK/
export MWSDK_ROOT

To add this without an editor, run the following commands. The $ is the prompt and may differ depending on your environment. Replace /foo/bar/MWSTAGE with the folder where you installed the SDK.